#include "TurnToTestCase.h"

/**
 * prekryta metoda samotneho testu
 */
bool TurnToTestCase::Test()
{
	printf("\nTurnToTestCase::Test()");

	GetTurnToBehaviour()->Behave(Point(10,15));

	if(world->me->IsLookingAt(Point(10,15)))
	{	
		DBGN_TEST("TEST TurnToTestCase USPESNY ");
		SetIsTestSuccess(true);
		return true;
	}


	return false;
}

/**
 * prekryta metoda, co sa ma spravit po skonceni testu
 */
bool TurnToTestCase::CleanUpTest()
{
	printf("\nTurnToTestCase::CleanUpTest()");
	return true;
}
bool TurnToTestCase::PrepareBeforeTest()
{
	DBGN_TEST("------------------------------------------------------\n");
	DBGN_TEST("TEST TurnToTestCase PRIPRAVENY\n");
	return true;
}
